How to make the watermelon (fruit order and tips)
In the watermelon game you drop fruits into a jar and two equal fruits merge into the next one. These are the real numbers and rules of Fruit Fusion, plus the habits that get players to the watermelon.
π Play Fruit Fusion free β | # | Fruit | Points |
|---|---|---|
| 1 | Cherry | 1 |
| 2 | Strawberry | 3 |
| 3 | Grape | 6 |
| 4 | Lemon | 10 |
| 5 | Orange | 15 |
| 6 | Apple | 21 |
| 7 | Pear | 28 |
| 8 | Peach | 36 |
| 9 | Pineapple | 45 |
| 10 | Melon | 55 |
| 11 | Watermelon | 66 |
The rules that matter
You only ever drop the first five fruits (cherry to orange); the next fruit is always shown. Two watermelons that touch vanish for 100 points.
The game ends only when a fruit that has settled stays above the red dashed line for 3 seconds: a fruit that bounces over it for a moment does not count.
8 tips to reach the watermelon
- Keep your biggest fruit in a bottom corner and build the chain beside it, from big to small.
- Look at the next fruit before you drop: if it does not match anything, put it where it will not bury a big one.
- Small fruits go in the gaps between big ones, never on top of them.
- Merges less than 0.6 seconds apart build a combo (+25% per merge, up to x2.5).
- Points fill the Juice meter; when it is full, Juice Fever doubles every point for 8 seconds.
- Keep the Knife for a small fruit trapped under big ones and Shake for a jam near the line.
- Watch the fruits: each one leans toward its nearest twin and two twins glow gold when they almost touch.
- In the Beach jar fruits bounce more and in the Moon jar gravity is about half: drop a little earlier there.